It was during this question mark that Sweeney pointed out that Sony’s contract made them get a little extra money from cross-platform gaming, specifically when PlayStation Fortnite players consistently bought V-Bucks on other devices but still played on Sony consoles .“Sony has a policy that requires the cross-platform payment ratio for a given PS user to be out of sync with game time, so we have to pay them a commission for other platform revenue,” Sweeney said. “So if anyone primarily played on PS but paid on iPhone, they would [inaudible] compensation to Sony. “
The cross-examiner got Sweeney to confirm that this provision was introduced at the time Sony agreed to allow cross-platform gaming in Fortnite. Normally, Sweeney acknowledged that when V-Bucks are bought on one platform and used on another, every platform involved in the transaction gets a cut – but in the very specific cases he outlined, Sony gets a little more.
We’ve learned a great deal about how Fortnite works behind the scenes today during the first hours of the trial period, including that Fortnite earned over $ 9 billion in the first two years and that Epic has spent over $ 11 million on exclusive Epic Games Store since launching the platform. It has apparently also tried to get Samus Aran as a skin in Fortnite and already has plans for skins based on The Rock and Lebron James.
Epic’s challenge with Apple’s 30% cut in court is expected to continue for the next three weeks before a verdict is reached.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.