The first major patch for Outriders will be available next week, developer People Can Fly revealed in a blog posts Today. If you have been waiting for general corrections regarding connectivity and tea towels, still have to wait. But hey, at least the coolest class gets some serious nerfs.
Yes, Trickster, the clever class that exercises temporal space magic and can teleport around battlefields as if it were a walk in the park, takes a hit to its power. Basic cooling for Twisted Rounds, the ammunition ability that causes bullets to deal with exponential damage, jumps from 16 to 25 seconds. Some abilities that can increase Twisted Rounds’ power will also hit a hit: Three notes on Trickster’s solid wood – Disruptive Firepower, Scion of Power and Outrider Executioner – will have their power reduced from 50 percent to 35 percent.
People Can Fly is not only nervous about Trickster. Technomancer will now deal 15 percent extra damage against poisoned enemies (the figure was previously 30 percent). At the same time, Pyromancer’s Trial of Ashes hero tree node is reduced by the same amount.
Meanwhile, you will no longer be able to receive legendary weapons from repeatedly serving in historians, bounty hunts, and monster hunting missions.
“While we understand the satisfaction that this kind of power can bring, it is currently far exceeding our wildest expectations, and we therefore need to bring it down a notch,” the developer wrote.
People can also fly say there are no plans to include a player-to-player mode in Outriders.
Today’s blog post addressed the creeping issue of container napkins, where some players only log in to find all their hard earned equipment missing. The good news: A solution is actually in-depth, and it’s likely to be a one-time event, so you do not have to go through a one-on-one session with a customer service representative. The bad news: People Can Fly says that it will probably only be able to recover epic and legendary weapons, and that some weapons might come back from the dead with various stats – date TBA, when this fix expires.
A remarkable absence in today’s notes: the issue of cross games on pc console. During the demo, players across platforms could team up, even if it wasn’t just buttery. You could get into sessions, but players were often dropped, and sessions sometimes sputter out completely. Square Enix told Kotaku at that time it Outriders “Will have a 1.0 launch version of [the] crossplay system at launch. ”
After a launch weekend plagued by instability, People Can Fly turned off crossplay between PC players and console players. (Xbox and PlayStation players can still go along with minimal turbulence.) On Tuesday, people can fly said in a tweet that a cross-console solution on PC console would be batched along with “the overall patches we are currently preparing and running through testing.” It is unclear when it will turn on again.
Representatives of Square Enix, the game’s publisher, did not respond to a request for comment from Kotaku in good time for publication.
The launch of Outriders has no doubt been stoned with a weekend of connection issues to the point where the players could not log in to the game (despite can be played completely single-player). As a means, People Can Fly offers a legendary weapon and some titanium, the highly-laden resource for anyone who has played the game between March 31 and April 11. (If you play outside of that time frame but suffer from a draw dry, you are also qualified.) These players will also be able to claim the “Frustration” mode.