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New report claims chaos and mismanagement in the Dying Light 2 studio Techland • Eurogamer.net

Since the unveiling of 2018, developer Techland’s long-awaited Dying Light 2 has been plagued by setbacks ranging from multiple delays to high-profile staff departures. A new report has now shed further light on the troubled project and painted a picture of chaotic, unknown developments driven by an overbearing CEO.

TheGamer recently spoke with former and current employees about Techland’s inner workings, with several accounts blaming Dying Light 2’s problems on an “iterative”

; design process that is, in fact, as chaotic as it is directionless. A source, even when called “a production pipeline that is changing so fast and fast that it just as well does not exist”.

“What’s going on in Techland is just total chaos, not iteration,” another explained. “There are plenty of examples where someone is responsible for a given function … but [creative director Adrian Ciszewski and CEO Paweł Marchewka] just overwrite this because of some shit, as if they’ve seen something that works differently in other games. “

Dying Light 2 – E3 2018 Gameplay world premiere.

Another source called it “a well-known joke on Techland that nothing is ever approved including the name of the game. You may be told to repeat some work you had approved for a month just because the CEO changed his mind after seeing something on the internet. “

In fact, Marchewka’s “autocratic” leadership style is repeatedly cited as the reason for the setback in the project. “It could also be something similar to the shape of spikes on the enemy,” one source explained, “how [a certain] AI kicks the player or a visual aspect where Marchewka will give his famous feedback like ‘It just looks bad’ or ‘This character looks gay’.

“It’s 100 percent true that nothing is written in stone in Techland. The history of Dying Light 2 was rewritten as six times or so. It could have worked in Dying Light … but that makes production Dying Light 2 – a much bigger project – just impossible to move forward. “

According to TheGamer, at least 20 people – about five percent of Techland’s 400 employees – have left the studio in recent months, but it is also said that efforts to hire more manufacturers to bring order to the chaos of the “old guard” blocking any attempt on implementing changes. “As soon as they start challenging it,” said a source, “they are out the door.”

TheGamer’s comprehensive report touches on a wide range of other questions within Techland, and in particular includes a number of responses from Marchewka himself, which at least tackles some of the allegations made by current and former employees. It’s worth reading.

As for Dying Light 2, Techland made the decision to postpone the game indefinitely in January 2020, and the studio has said nothing else about the project since then. However, it denied reports in May last year that the game was in a state of disarray, and recently promised earlier this year that it would soon “share exciting news about Dying Light 2”.

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