Today, Facebook announced that multi-user accounts and division between accounts will be available on the Oculus Quest headset from next month.
According to Facebook, these are two of the most in-demand features from Quest users. They go hand in hand: not only will more users be able to sign in to a headset from next month, but the headset’s primary account can share their apps and purchases with secondary accounts on the same device. This allows multiple users to progress through a game or experience with their own progress, save files and achievements.
Both primary and secondary accounts still require a Facebook login. App sharing only applies locally to secondary accounts on a headset, not across multiple headsets. For example, a primary account may share its contents with a secondary account that is also logged in to the same headset. However, if the owner of the secondary account had to log in as the primary account on their own headset, they would not have access to the other user̵
A primary account can share all of its content to the secondary accounts on the headset, but it does not work the other way around – the primary account cannot access any content associated with a secondary account that they do not already own. The secondary accounts will be able to make their own purchases on a shared device, but these will not be shared with the other accounts logged into the headset.
However, sharing multiple devices is on the horizon – Facebook said it “will later be expanded to allow a primary account holder to share their purchases across three devices.” The post also noted that the only way to change the primary user of a headset is to perform a factory reset.
Based on the above information, it seems that for a household with multiple Quest headsets, the best option would be to have only one the person’s account logged in as the primary account it all devices where other members are then logged in to their own headsets as secondary accounts. If everything is purchased only on the primary account, all users in the family would have equal access to the same content without complications.
All new apps sent to the Oculus Store from February 13th will need to support app sharing. Existing apps will automatically sign up for apportionment from February 13, but may opt out of “contractual or other reasons” until February 12.
The features are first rolled out as experimental, so a primary account can add up to three secondary accounts from next month. You can read more on the Oculus Developer blog.