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Metal Slug trades ‘run and gun’ for turn-based tactics



Metal Slug was a run and gun arcade game series, about you and a co-op friend who blasted you through sharp sprite art and blew buildings with tanks. The series now returns with a new genre: Metal Slug Tactics is an isometric, turn-based tactics game that was announced at tonight’s Summer Game Fest. Check out the message trailer below.

To be more specific than its own name, MST is a “tactical RPG with roguelike elements.”

; You move around on a lattice-based battlefield, shoot at and throw grenades at enemies and build your adrenaline bar to unlock super attacks. You gain experience after each mission that can be used to unlock weapons and perks for your team. I do not know what happens when you fail a mission, but the level layouts are generated procedurally.

Although it is a change in genre and perspective, the art seems to resemble Metal Slugs. It also brings back characters from the original games, including the main characters shown in the trailer above and the villain Donald Morden.

It struck me while watching the trailer that making Metal Slug a tactical game was a bit like making Streets Of Rage a tactical game. This idea held extra weight when I realized it was released by DotEmu, who released the recent Streets Of Rage 4. It was developed by Leikir Studio, who have not done anything I am familiar with, although they also work on Rogue Lords.

I’m not a big fan of Metal Slug – I had to ctrl + f this post to make sure I did not accidentally write “Metal Gear” – but I like turn-based tactics and I would like to give this a walk. There is no suggested release date for Metal Slug Tactics yet, but it’s up on Steam if you want to see more screenshots.




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