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Lucasfilm games hit Lightspeed towards the future



That Star wars gaming galaxy is experiencing its own Big Bang.

“We have a lot of things we’re ready to start sharing with fans,” Lucasfilm Games VP Douglas Reilly tells StarWars.com, “because we’ve been working quietly behind the scenes for a while now, waiting for this moment. . ”

And by “this moment” Reilly refers to a new direction and era for Star wars and Lucasfilm games in general, as Lucasfilm Games now opens its doors to developers who want to get to play in the galaxy far, far away. “We seem to work with the best team in the class that can make great games across our entire IP. We have a team of professionals here at Lucasfilm Games who can work with the developers, shape the stories, shape the creative, shape the game, to make them resonate with fans and deliver across a breadth of platforms, genres and experiences so all our fans can enjoy the IPs they know and love, ”he says.

Example of the huge news that Lucasfilm Games and Ubisoft are collaborating on a new story-driven, open world Star wars game. It is a genre that fans have long requested, and it comes to life via Massive Entertainment, Ubisoft̵

7;s critically acclaimed studio based in Malmö, Sweden. “We are really excited about an opportunity to work with the team at Massive, led by David Polfeldt and the creative director, Julian Gerighty. We have spent almost a year now getting to know them and what they want to bring to the table, ”says Reilly. “I am a big fan of them personally. I think we are really excited about where that project is going because they have a unique vision for the story and the game they want to deliver. ”

Of course, Ubisoft and Massive Entertainment are known for their expertise in developing immersive worlds and pushing the boundaries of technology with their proprietary engine, Snowdrop. “We know that fans of Star wars appreciate the feeling of immersion – of being transported into Star wars galaxy and moves through richly detailed environments. It’s fun to imagine what the team at Massive can do within Star wars by bringing their innovative spirit and their commitment to quality, ”says Reilly.

And for fans of modern Star wars games, fear not: some old friends hold on.

Continues the relationship that resulted in resuscitation Battlefront series, the critically acclaimed Star Wars Jedi: Fallen Order, and multiplayer hit Star Wars: Squadrons, Electronic Arts will also play a major role in the future of Star wars game. “We’re really proud of the games we’ve created with EA,” Reilly says. “We will continue to work with them, and our relationship has never been stronger. Although we may not have many details to share at the moment, we have a number of projects underway with the talented teams at EA. ”

Lucasfilm Games logo

As with EA in the last few years, Lucasfilm Games will continue to guide franchise titles from securing Star wars authenticity to historical connection within the larger saga. “We try to help them harness their passion, expertise and idea by bringing our expertise around IP, our ability to connect with other parts of Lucasfilm and The Walt Disney Company to reinforce it. To make it even bigger than they might imagine, ”says Reilly. “We want to uncover the stories they have always imagined to tell, and make them resonate with our fans and everywhere. Star wars galaxy. ”

All this news comes on the heels of an official return to the classic Lucasfilm Games branding. And there is meaning in that change. “This is really the culmination of years of preparing to come out and say, ‘We are here, we have a team of people, we make a lot of good games, and here are some new things you were We do not expect of us to do what we are now starting to do, ”says Reilly. “And it will continue over the next year or so, as we continue to announce projects that are more representative of the legacy of the old Lucasfilm Games, which we are now trying to live up to.”

Part of that legacy includes a certain adventurous archaeologist who also returns to games. “The decision was really easy in some ways,” Reilly says. “I wanted to make one Indiana Jones games for a long time and we have never had the right match of partner and idea to make it happen. We are extraordinarily fortunate to work with Todd Howard, the executive producer of the upcoming game, which will be developed by MachineGames and the team at Bethesda. He has a unique vision and a unique passion for Indiana Jonesand threw us a story and a concept that is so amazing that I can not wait to share it with people. I love Star wars and we love to make Star wars games, but it’s been a long time since we’ve made Indy. We are really excited about this. ”

To Star wars and Lucasfilm fans who are very excited about the game. And Reilly promises more to come. “This is just the beginning of what I think will be a very exciting year for Lucasfilm Games.”

Dan Brooks is Lucasfilm’s senior content strategist for online, the editor of StarWars.com and an author. He loves Star wars, ELO and the New York Rangers, Jets and Yankees. Follow him on Twitter @dan_brooks where he rages about all these things.

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TAGS: Interviews, Lucasfilm games, star wars games




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