Anyone who glimpsed the Respawn's forthcoming Star Wars: Jedi Fallen Order at E3 earlier this month and thought it was disappointingly linear may be much more interested in this new recording, showing more of the game Metroid y influences.
On June 8 during EA Play, Respawn showed a live demonstration of the Jedi Fallen Order which I thought was pretty fun but undoubtedly underestimated many fans. It looked like a Star Wars and takes on Uncharted complete with brash quips, simple lightsaber battle and lots of jumping on things. So when the word came out that the game was so much more than that ̵
Now we can see the full demonstration shown privately to press E3 – and it's far more impressive. (See above.) Here is the director of games Stig Asmussen in a public letter published today and may regret their first marketing decision:
We spent months going back and forth and discussing the best strategy to release this content and Ultimately decided for the first -See, it was critical to present a focused 15 minutes of raw, in-game footage that highlights lightsaber gameplay that speaks to the Jedi fantasy in an empowering way. But it should not be confused that our struggle is overcome or easy. I promise that there is a great challenge and depth within our combat system. The same can be said for our approach to landscaping, designed in a non-linear manner with strong influences from games such as Metroid Castlevania and Souls series. The game will contain several planets, which the player can choose to travel to via the Star Ship. At these worlds unique abilities and upgrades, you can find new levels across other planets, making switching an important part of the gameplay experience. This is much to describe in 15 minute gameplay.
Jedi Fallen Order is out on November 15 for PC and consoles.