Unclear may be surprised at Unity, but they will still have them back.
In a blog post titled "A Final SpatialOS and Unity Declaration," the team made cloud gaming start telling their side of the story and invited Unity to "clarify their terms or cancel our licenses."
Device is a game engine that developers use to create games, among other things. Insufficiently offers a cloud-based solution for developers who basically allow multiplayer online gameplay by making the gaming world across multiple servers on its SpatialOS platform.
Yesterday, Improbable announced that Unity had terminated their game engine access and that developers using SpatialOS were at risk of losing their jobs. Unity responded to the living and in development games was fine, and it was inappropriate to violate their new terms of service and needed to negotiate a new partnership.
In the new blog post, Improbable doesn't cut words and say it "still has its entire device license and access suspended. We can't easily make mistakes, improve the service, or really support our customers without being in a legitimate gray area. Anyone who has ever run a live game, knowing that this is a dangerous situation that puts the game at risk. "Last night, Improbable seemed to exploit their relationship with rival engineer Epic Games to put the heat on Unity, which created a $ 25 million fund with gaming giant to help developers move to "more open engines", a fairly transparent knock on Unity.
Currently, it seems to claim that Unity fundamentally changed the rules for them and attempted to bully them into an agreement that none of their other partners requested.
"We do not require direct technical collaboration with an engine supplier to offer our services ̵