Arkane Studios, the developer behind Dishonored and Prey, has been draining Deathloop for some time now, and the wonderfully stylish recursive stealth shooter has looked captivating for every ride. And the tantalizing flashes continued tonight with nine new minutes of gameplay footage, as shown during Sony’s latest PlayStation State of Play.
First, the basic premise of the unknown; in Deathloop, players take on the role of Colt, an assassin who finds himself trapped in an endless loop of time on the mysterious Blackreef Island. To escape, he will have to remove eight goals known as Visionaries before the day ends ̵
However, not everything is lost; by exploring further in consecutive loops, players can gain valuable clues that they can use next time to locate and eliminate their targets before the end of the day – and Arkane’s latest gameplay footage focuses on an attempt to bring down the visionary known as Aleksis “The Wolf “Dorsey.
As the segment begins, players have already learned that Aleksis plans to give a speech at his masquerade party that night – and with when and where it was found, all that is left is to infiltrate the party and find a way to kill him. .
Most of the latest gameplay focuses on the Colts’ journey to the party, as he uses a combination of firearms, insidious and supernatural abilities to eliminate enemies along the way – giving Deathloop the air of a super stylish, high-octane Dishonored. Notable abilities displayed in the extended gameplay footage include Colt’s short-range teleport skills – useful for zipping around the environment away from prying eyes – and Karnesis enabling him to hoist enemies up in the air from afar and waving them around, often deadly, like rag dolls.
Perhaps most useful of all, though, is Reprise, which can be unlocked early in the game and allows Colt to die twice without timeloop restarting. Each time Reprise is used, Colt rewinds time a bit until he’s ready to go again – but Arkane notes that everything else on the island is unaffected by this rewind, meaning enemies that fall down remain dead.
As the gameplay segment continues, Colt eventually stumbles upon a group of wannabe street crashers eager to get into the masquerade party themselves. Upon eavesdropping, Colt hears that an open window at the back of Aleksis’ mansion will provide a useful starting point and get him one step closer to completing his goal. Arkane says there are always more ways to complete a mission, and you will uncover more options if you explore.
Soon, however, Colt is interrupted by his rival Julianna, who intermittently spawns into the game and – either controlled by AI or another human player – tries to kill him. In this case, however, Julianna is sent with little trouble, and Colt enters the mansion, where guests regal their comrades with tales of their evil deeds from the stage.
It quickly becomes clear that those who fail to impress their peers adequately will fall through the meat grinder under their feet and be served to guests as food. And with Aleksis preparing to give a speech on the same stage in the near future, players can begin to formulate a plan for how to finally bring him down …
I’ve gotten a little more excited about Deathloop with each new show, and tonight’s showcase was no exception. Fortunately, the wait is almost over, and Deathloop will, after a brief delay earlier this year, make its way to the PC and PS5 on September 14th.