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Halo Infinite now linked to the next Xbox launch, rumors suggest RPG elements



  Halo Infinite logo, as revealed at E3 2018.
Enlarge / Halo Infinite logo, as revealed on E3 2018.

Xbox Studios / 343 Industries

Who rumors heat more than what to expect from this summer's Electronic Entertainment Expo (E3), a Microsoft-focused news site has thrown a few logs on the next Xbox brand. In the present case, it specifically means Halo rumors.

The news comes from Thurrots Brad Sams, which is currently the leading resource for hints when it comes to Microsoft's plans for its next wave of Xbox-branded devices. On Friday, Sam pushed over a surprising rumor that the previously announced game Halo Infinite will be confirmed on E3 201

9 as a "launch title" for Microsoft's next console (or consoles, more on that in a moment )

What makes this rumor a little more interesting is that Sam offered context we had not yet heard of the game:

With a brand new game engine, the team behind [ Halo Infinite ] was trying to do The story adaptation to the decisions the user makes and the game can have more RPG elements (role play) than previous versions of the series.

This news conveniently lands the same week that EA's long awaited games Anthem launches for Windows PC, Xbox One and PlayStation 4. The uneven game so developer BioWare actually reduces its RPG-like decision-making philosophy and robbery Thus, the company's fans of the significant "conversation wheel" options seen in series such as Mass Effect and Dragon Age .

Sam & # 39; s details do not specify whether something should be expected in Halo Infinite as a plot change as the conversations in BioWare's famous series, but such mechanics would surely be a big step for Halo, a series that has previously been hinged on linear plot. Information on Infinity is otherwise quite sharp beyond last year's disclosure that it will be reproduced by the new "Slipspace Engine" (as opposed to either previous engines or similar Unity or Unreal).

The report doubles down on Sam's earlier pieces on several Xbox branded devices launched in the next console cycle, which he says is known in Microsoft with code names "Anaconda" and "Lockhart". His sources indicate that this pair of machines will support all "next-gen" Xbox games, although games on the more powerful Anaconda machine would enjoy exclusive benefits. It looks very much like the Xbox One X games have higher resolutions or more graphic properties than those on the standard Xbox One, but Sams has not yet nailed the exact differences for games on both "Next-box" devices.

Today's report clarifies a "fall 2020" release window for Microsoft's "next-gen consoles", although it does not confirm whether Microsoft is currently planning to launch both Anaconda and Lockhart simultaneously, or whether one can be detained for a staggered release. There is also the issue of a possible diskless Xbox One option that Sam's earlier predicted would start with "Spring 2019"; we are still waiting for more information on one.


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