Cybercriminals have hacked and stolen large amounts of data and code from Electronic Arts, the leading game publisher responsible for producing The Sims, Battlefield, and a variety of other classic games.
“We are investigating a recent intrusion into our network in which a limited amount of game source code and related tools were stolen,” said an EA spokesman in a statement submitted to Gizmodo. “No player data was accessed, and we have no reason to believe that there is any risk to players’ privacy. Following the incident, we have already made security improvements and do not expect an impact on our games or our business. We are actively working with law enforcement officials and other experts as part of this ongoing criminal investigation. ”
The company did not say when the incident actually took place.
A security guard shared a link to Gizmodo to the dark webwebsite where cybercriminals appear to sell EA’s digital goods. According to the hackers, the cache consists of approx. 780 GB of data and includes full source code for the football match FIFA 21as well as source code for the company’s game engine FrostBite – a core piece of software needed for EA’s games to run properly.
First reported by motherboards, the attack is one of several recent cyber incidents involving gaming companies. In November, the Japanese company Capcom a bit of a break, leading to a potential compromise with data on hundreds of thousands of current and former employees and contractors. Recently, CD Projekt Red was hacked, which led to the theft of source code for some of the company’s biggest games – inclusive Cyberpunk 2077 and The Witcher.
The motive here, as in many other cyber attacks, is economic: selling this kind of proprietary information on the dark web can make you big money. In the case of the one who hacked EA, they apparently only want offers from big, serious buyers. Motherboard reports that the hackers wrote in a dark web post: “Only serious and rep [reputation] members everyone else would be ignored. ”