This has given Epic an edge, and the company has lured a slew of high-profile developers away from Steam, complete with plans to launch their titles exclusively on the Epic Games Store. The list includes Super Meat Boy Forever, Metro: Exodus The Division 2 Borderlands 3 Detroit: Become Human Afterparty and the final season of Telltale's The Walking Dead . Many of these games will eventually hit Steam and other platforms, but they will be exclusive to the epic store for a long while first.
However, this could all change. Epic Games CEO Tim Sweeney tweeted a challenge to Steam on Wednesday night, and reads as follows: "If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, while honoring our partner commitments) and consider putting our own games on Steam. "
If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam
̵1; Tim Sweeney (@TimSweeneyEpic) April 25, 2019
Epic is the proprietor of Gears of War and, most notably in today's gaming climate, Fortnite a title that has turned the company into a $ 15 billion business. Neither of these franchises is currently available on Steam
Valve, the company behind Steam, has long been unchallenged in the digital marketplace and its revenue split is a testament to this fact. The company's 70/30 model has been the norm across the industry for at least a decade, and Valve hasn't been forced to update that figure until recently. Just before the Epic Games Store was announced, Valve revealed a new revenue ratio for Steam – but it only affects a handful of ultra-successful developers.
Today on Steam, any game that makes more than $ 10 million earners 75 percent or its revenue, while titles that earn more than $ 50 million are its creators 80 percent of all subsequent earnings. Of course, this move doesn't have much to do with independent and mid-term developers, who can spend 88 percent of all revenue on the Epic Games Store. Even the new Discord offers a split of 90/10
Steam is still a clear leader in digital distribution, offering more games than any other PC platform and serving as an entrenched, trusted service for millions of players worldwide. However, the Epic Games Store has already pushed Valve to update its revenue-sharing policies, if only slightly, and Sweeney's challenge could look appealing as Steam attempts to stay on top.
"Such a move would be a glorious moment in the history of PC gaming, and would have a sweeping impact on other platforms for generations to come, "Sweeney wrote in a follow-up tweet. "Then stores could go back to just being nice places to buy stuff, rather than the Game Developer IRS."