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'Borderlands 3' Needs To Channel 'The Division 2,' But Not 'Destiny'




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Borderlands 3

Gearbox

It's still hard to believe that Borderlands 3 is real and actually coming out this year [19459016IhavebeenwritingforForbesforeightyearsandIhavebeenwaitingalmostallofthosetoseethereleaseofthisgameandnowthatit'sfinallyhereitcan'tarrivesoonenough

There has been a lot of talk about how Borderlands 3 will arrive on the loot shooter scene when we have had five significant additions to the genre since the second game, Destiny 1-2 The Division 1-2 and now Anthem though the last one sticks around is anyone's guess at this precious moment.

This has generated a lot of conversation about Borderlands 3 being games-as-service, a sort of all-encompassing term that includes lot of things like online gameplay, share d worlds, content "roadmaps" and so on. But while "true" Borderlands fans want the game to flee from the concept entirely, I think the reality could be a little more complicated than that.

 

There are certain aspects of Borderlands that should absolutely remain in place for this sequel. Namely, you need to play offline if need be. Similarly, I would be incredibly sad if Borderlands 3 ditched couch, if it's one of the best local multiplayer series ever made, and games just don't have this feature 98% of the time any more

Borderlands 3

Gearbox

I also do not believe that Borderlands 3 needs to be in "shared world" in the Destiny sense. Destiny has patrol zones on planets where you can find loads of other players running their own quests, doing public events, farming for X or Y and so on. Borderlands 3 … does not seem like a game that would benefit from this. First of all, it would be a child of a perspective as you see different royalties around the four main vault hunters, and if the game did have this feature, it would require The game is always online. And I just don't see what it would benefit from it. I don't think you need catches of other, random players as you go about your missions or grinding and while Borderlands public events could be cool, I don't think they'd be worth inserting A system like this in the game.

However, I do think there are aspects of games-as-service titles that could be helpful. Specifically, I am looking at The Division 2 which has launched with matchmaking for every single activity. It is a game that will be available to players randomly in the world outside of specific safe zones or the dark zone, but it offers matchmaking for everything you can do in the game from missions to strongholds to just normal exploration. 19659005] Borderlands 3 would benefit from a system like this, in my mind. Borderlands 3 with 1-3 other players and run things that way. Similarly, we get to the endgame and we start up with farm specific activities or bosses, it would be good to have dedicated matchmaking for those sessions as well as has been going to have three other friends hanging around at all times to run These kinds of ultra-tough activities effectively. I never really got into endgame farming in the previous two games because it was almost impossible to do solo and I didn't have the gaming friend group to consistently run things with me. Division -like matchmaking for this kind of stuff would work wonders.

I think Borderlands should be what it has been for two games at a fundamental level. And yet I think it can grow in other ways and utilize at least some of the good aspects of "games-as-service" titles to its benefit. We'll hopefully know more about its plans soon enough.

Follow me & nbsp; on Twitter & [nbsp;] Facebook & nbsp; and [nc659020] Instagram . & Nbsp; Read my new sci-fi thriller novel & nbsp; Herokiller available now in print and online. I also wrote The Earthborn Trilogy .

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It's still hard to believe that Borderlands 3 is real and actually coming out this year. I have been writing for Forbes for eight years and I have been waiting almost all of those to see the release of this game, and now that it's finally here, it can't arrive soon enough.

There has been a lot of talk about how Borderlands 3 will arrive on the loot shooter scene when we have had five significant additions to the genre since the second game, Destiny 1-2 The Division 1 -2 and now Anthem though the last one sticks around is anyone's guess at this precious moment.

This has generated a lot of conversation about Borderlands 3 being games-as-service, a sort of all-encompassing term that includes lots of things like online gameplay, shared worlds, content "roadmaps" and so on. But while “true” Borderlands fans want the game to flee from the concept entirely, I think the reality could be a little more complicated than that.

There are certain aspects of Borderlands that should stay in place for this sequel. Namely, you need to play offline if need be. Similarly, I would be incredibly sad if Borderlands 3 ditched couch, if it's one of the best local multiplayer series ever made, and games just don't have this feature 98% of the time any more

I also do not believe that Borderlands 3 needs to be in a shared world in the Destiny sense. Destiny has patrol zones on planets where you can find loads of other players running their own quests, doing public events, farming for X or Y and so on. Borderlands 3 … does not seem like a game that would benefit from this. First of all, it would be a child of a perspective as you see different royalties around the four main vault hunters, and if the game did have this feature, it would require The game is always online. And I just don't see what it would benefit from it. I don't think you need catches of other, random players as you go about your missions or grinding and while Borderlands public events could be cool, I don't think they'd be worth inserting A system like this in the game.

However, I do think there are aspects of games-as-service titles that could be helpful. Specifically, I am looking at The Division 2 which has launched with matchmaking for every single activity. It is a game that will be available to players randomly in the world outside of specific safe zones or the dark zone, but it offers matchmaking for everything you can do in the game from missions to strongholds to just normal exploration. 19659005] Borderlands 3 would benefit from a system like this, in my mind. Borderlands 3 with 1-3 other players and run things that way. Similarly, we get to the endgame and we start up with farm specific activities or bosses, it would be good to have dedicated matchmaking for those sessions as well as has been going to have three other friends hanging around at all times to run These kinds of ultra-tough activities effectively. I never really got into endgame farming in the previous two games because it was almost impossible to do solo and I didn't have the gaming friend group to consistently run things with me. Division -like matchmaking for this kind of stuff would work wonders.

I think Borderlands should be what it has been for two games at a fundamental level. And yet I think it can grow in other ways and utilize at least some of the good aspects of "games-as-service" titles to its benefit. Will hopefully know more about its plans soon enough.

Follow me on Twitter Facebook and Instagram . Read my new sci-fi thriller novel Herokiller available now in print and online. I also wrote The Earthborn Trilogy .


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